Tuesday, 15 August 2017

Judge Tokens (Magic Judges Feedback Form)

Look at these sweet custom art "Warrior" and "Zombie" Magic Judge tokens for Amonkhet illustrated by our by Zie Aun (@eloneth). Support his works if you like the art!


So, why do we start having these sweet custom tokens? These tokens serve well for our limited and constructed events "Purrrrrfect".

The main idea of these tokens is actually to advertise the Magic Judge Feedback Form.We thank the Judge Token project members (Milan Majerčík, Todd Rix & Zie Aun Tan)

What is the Feedback Form about, and why do we have that?
Magic Judges are members of Judge Programme within the Magic community, who are perhaps best known as neutral arbiters and enforcers of policy and rules. They are also passionate about the game. That is why they have become a Judge to give back to the community by ensuring events that are fair and welcoming to players. They also educate players of the policy and rules and try their best to promote great play experiences for the community.

Being human also means that they can make both good judgments and not so good judgements. Through mistakes, Judges learn. Through hard work, Judges are also appreciated by other members of the community, such as Players, Tournament Organisers, and also other Judges.

All these are made possible because there is feedback from another party. Of course, a face to face feedback session is preferred as it would allow both parties to discuss their point of views, and get a better understanding of where the other party is coming from. However, there are also times whereby a face to face feedback session cannot be done, due to constraint of time, heightened emotions, unfamiliarity or other factors.

Thus, the feedback form can also act as a tool for the community members to be in a comfortable setting and reach out to communicate, provide constructive feedback to the parties involved and the Magic Judge community.

The idea of judge tokens is then born. Tokens, which are also commonly used by players in gameplay, serve as a aid for the game state. Likewise, these Judge tokens also serve as a aid to remind players to constantly provide feedback for learning and also to show appreciation (be it good or bad) to these Judges (especially important in our SEA culture).

On the flip side of the tokens, it contains information of the Magic Judge Feedback Form!


If you would like to get some copies of these tokens, do drop us an email to request for them.
These tokens will also be distributed at various events.

Lastly, remember that effective and constructive feedback are critical components to a successful community!

~Sign off
SGJudges(Dennis Xiao)

Sunday, 6 August 2017

Hmm, what's our role ... ... (Part 2 of 2)

in any tournament setting. ^_^ This is part 2 of 2 series, where we will cover the roles of Players and Spectators. They are expected to follow all instruction given by the Tournament Officials. For more details on the roles of Tournament Officials, click here for part 1 of this series.

Let's get to the point! Everyone has been a Player or Spectator before, but do you really know your own roles? Write down what you think your roles are, before you scroll down, and compare between what you have written down against what is written here.

The original MTR can be found here.

Let us take a look at the roles of Players and Spectators:-
1.      Player      
The person in the Magic community, who enjoy games of Magic (of any sexes, ages, from just being introduced to the game to the pro players), that is playing in the particular tournament. Responsibility includes:-

1.1.   behave in a respectful manner towards everyone, inclusive of Tournament Organiser, other tournament participants and Spectators

Good Practice👍: Be respectful to others. Look and smell decent. Be sensitive to others. Don’t be a jerk, nobody likes a jerk. You are an ambassador for people who are looking to play and enjoy the game.

1.2.   refrain from unsporting conduct at all times

Good Practice👍: Refrain from activities that affect the safety, competitiveness, enjoyment or integrity of a tournament in a significantly negative fashion (Unsporting is not the same as lack of sporting behavior). For more information of what constitutes as unsporting conduct, please refer to section 5.4 of the MTR. Everyone shares the enjoyable atmosphere of the tournament, and being unsporting spoils the moment for others.

1.3.   maintain a clear and legal game state

Good Practice👍: Use pen and paper to record and confirm any life total changes with opponents.

Good Practice👍: Communicate to your opponent clearly of your intentions, clarify with your opponent to resolve any ambiguity in game state and keep different piles of cards distinct from each other.

Good Practice👍: Call for Judges if assistance is required. Judges are here to assist you. Although games can sometimes be complex, frustrating and/or stressful, it is not an excuse for Judges not to intervene and/or penalize when Players are playing unclearly.

1.4.   comply with announced start times and time limits

Good Practice👍: Plan and arrive slightly earlier before the announced stipulated times to account for any unforeseeable delays. Tournaments can be delayed as a whole when people are late or do not complete the tasks on time. It is unfair to people who are on time. Tardiness penalty may apply, if the timings are not complied.

Good Practice👍: Familiarise with your deck, and play at a reasonable pace. It is not an excuse to play at a slower pace if you are not familiar with the deck.

Good Practice👍: Analyse and think ahead of what you will do for your turn during your opponent’s turn. The current game state is an accumulation of past turns game state.

Good Practice👍: Inform the Tournament Officials if you are leaving the tournament area (toilet break, smoke break, getting supplies, dropping from the tournament).

1.5.   bring to Judge’s attention to any rules or policy infraction

Good Practice👍: As soon as any rules or policy infractions are noticed, call for Judges and keep hands raised so that Judges are able to identify your table. Failing to notice mistakes or intentionally ignoring mistakes may result in infractions.

1.6.   bring to Judge’s attention to any offers of bribery, wagering, improper game result determination, and any discrepancies in their tournament match record

Good Practice👍: Never commit the abovementioned offers, as they are serious infractions that violate the integrity of the game and tournament. It should not be performed and should be informed to a Judge immediately. Failing to do so may result in a severe penalty for both the Player offering and the Player who did not call attention to the illegal action.

Good Practice👍: Check that the results slips are filled with the correct scores. Discrepancies in tournament match should be informed to any Tournament Officials as soon as possible, as it affects subsequent pairing of matches. Intentionally taking advantage of the discrepancy is a serious infraction.

1.7.   report or file any appeals to the Wizards due to any discrepancies or anomalies in the overall match history, rankings, or Planeswalker Points

Good Practice👍: Periodically check the records on Planeswalker Point website and log a report via Wizards account if there are any discrepancies. Due to privacy concerns, reporting to Wizards directly is preferred as compared to reporting to Tournament Officials. Wizards is always looking forward to the feedback from the community.

1.8.   have a single DCI number. Individuals holding more than one number must contact Wizards to merge their numbers

Good Practice👍: Convert your existing DCI number to a Wizards account. If you have multiple DCI numbers, merge your existing DCI numbers via http://www.wizards.com/customerservice, so that all your play records and Planeswalker Points exist together. Some Premier events such as Nationals or Grand Prix takes into account your Planewalker Point for entry or byes eligibility.

1.9.   refrain from enrolling in tournaments you are not allowed by policy to participate in (e.g. People with invites to Pro Tour and/or invites to Regional Pro Tour Qualifiers of a particular season are barred from playing in further Preliminary Pro Tour Qualifiers of that season).

Good Practice👍: Keep personal records of tournament eligibility and contact Wizards if you need any assistance. Enrolling into tournaments without the eligibility may cause events to be invalidated.

Good Practice👍: If your DCI account has been suspended, you are not allowed to create another account to bypass the suspension.

1.10.   being familiar with the rules contained within this document

Good Practice👍: Understand and adhere to the MTR. If you have trouble understanding particular parts of the MTR, you can seek assistance by contacting either Wizards or Judges.

1.11.   being physically present for the tournament. Players are not permitted to register for a tournament solely to collect participation Planeswalker Points

Good Practice👍: Don’t commit tournament fraud by registering for an event without being present.

Players must bring the following items to a tournament in order to participate:-

a)      Valid DCI number registered in your name. New players may register for a DCI number to participate in the tournament.

b)      Items that allow physical, visible and reliable method of recording game information (eg. tokens, counters, pen and paper).

c)      Materials specifically required for a particular tournament format (eg. Deck and/or decklists for constructed tournaments).

Individual members of a team are considered Players, and are equally responsible for required tournament procedures, such as accurately filling out their match result slips. Players are only responsible for the games they play themselves and not separate games being played by their teammates, but are expected to point out rules violations they observe in their teammates’ matches.

Players retain their responsibilities even if Judges provides them with extra assistance.

Players who do not fulfill their responsibilities may be subject to penalties and review by the DCI. Wizards reserve the right to suspend or revoke a player's membership without prior notice for any reason they deem necessary.

2.      Spectator
Any person physically present at a tournament and not in any other categories are a Spectator. Responsibility includes:-

2.1.   remain silent and passive during matches and other official tournament sections in which Players are also required to be silent.

Good Practice👍: Maintain the venue as comfortable as possible to the Players during their matches, by preventing the Players from losing focus due to excessive noise.

Good Practice👍: Prevent the chances of committing outside assistance from comments by remaining silent.

2.2.   encouraged to alert Judges as soon as possible, if any rules or policy violations are observed

2.2.1.      [Regular and Competitive Rules Enforcement Level] permitted to ask Players to pause the match while the judge is being alerted.

2.2.2.      [Professional Rules Enforcement Level] not permitted to interfere with matches directly.

Good Practice👍: Judges are people, and sometimes errors or even suspicious activities are missed. Spectators can help Judges to maintain the integrity of the tournament by alerting Judges. On the other hand, Spectators may also mistakenly identify an action or board state as illegal (eg. missed trigger), and unwittingly give information to the Players during their matches. Thus, it is preferred that as soon as a Spectator observes any violation, to inform the Judges promptly of any errors of suspicious activities as soon as possible.

Players may request that a spectator not observe their matches. Such requests must be made through a judge. Judges will typically honor the request if it is reasonable. Judges also reserve the rights to refuse if the request is unreasonable.

Tournament Officials may also instruct a Spectator not observe a match or matches.

If you have any questions, feel free to leave a comment or email to us! Hope that you have take away something from this series of articles. We look forward another series of articles in the upcoming weeks.

~Sign off
SGJudges(Dennis Xiao)

Thursday, 27 July 2017

Hmm, what's our role ... ... (Part 1 of 2)

in any tournament setting. ^_^ This has been covered quite extensively in the Magic the Gathering Tournament Rules (MTR), and that’s also the content of this current post! Do note that this is part 1 of 2 series, where we will cover the roles of Tournament Officials. A person may hold multiple roles during a tournament.

Individuals, who are not Judges at the particular tournament, including those without DCI numbers, are acting as Spectators in any matches that they are not playing in. Members of the press are also considered Spectators. Players and Spectators are expected to follow all instruction given by the Tournament Officials.

In every event setting sanctioned by Wizards Event Reporter (WER) or Wizards Large Tournament Reporter (WLTR) ranging from the casual events (eg. EDH) to the tournaments events (eg. FNM, Worlds, Grand Prix, Pro Tour), there are the several roles which have been defined for tournament purposes. A person may hold multiple roles during

The original MTR can be found here.

The Tournament Official roles are 1) Tournament Organiser 2) Head Judge 3) Floor Judge 4) Scorekeeper.

Let us take a look at them:-
1.      Tournament Organizer     
The bao kar liao personnel-in-charge for all tournament logistics between all respective parties. Responsibility includes:-

1.1.   sanction the event with Wizards (usually through WER)  

Good Practice👍: Sanction the event early and avoid clashes, if possible, so that player attendance will not be affected by other events.

1.2.   provide a suitable space for the event

Good Practice👍: Have a well-lit and comfortable playing area. Possibly set a limit cap due to event space constraint. Everyone loves comfortable playing area.

1.3.   advertise the event details early

Good Practice👍: Promote the event with clear details on mediums (fb/blog/websites/store calendar) so that players can plan their schedule.

Good Practice👍: Provide pre-registration that incentivize players to register and make payment early, so that players are committed to the event.

1.4.   staff the event with appropriate tournament official to run the event properly and efficiently

Good Practice👍: Run the event on-time. Everyone likes event that starts on time.

Good Practice👍: Have judges (certified or not)to assist players with rules and games dispute.Have a scorekeeper who knows how to work with WER properly.

Good Practice👍: Secure and confirm a Head Judge (L2+ judges) early for PPTQs. Nobody likes a cancelled event.

1.5.   provide all materials necessary to operate the tournament

Good Practice👍: Ensure computer, printer, space to post pairings, visible round clock, decklist& products (if required) are available. Everyone likes a smooth event.

1.6.   report and upload event results(usually through WER or WPN representative)

1.7.   save match result slips from each tournament for a period of 6 months (to aid in match appeals)

2.      Head Judge
The person with final authority in relation to in-game disputes, rules, policy and other official game decisions. Responsibility includes:-

2.1.   ensure that all necessary game and rule policies violations are handled properly or brought to attention

Good Practice👍: Serve as a resource to floor judges. Potentially further clarify and discuss about game and rules policies violation with players involved after final ruling and possibly in between matches, so that the discussion will not hold up the whole tournament.

2.2.   issue final ruling in all appeals, potentially overturn the ruling of a floor judge

Good Practice👍: Allow floor judges to take judge calls(mentoring experience), and inform players that they have a right to an appealor a second opinion of which is final (does not mean that there is no trust on floor judges).

Good Practice👍: Explain the reasoning behind in decision on any appeals to both floor judge and player involved (whether it is upheld or overturned).

2.3.   coordinate and delegate tasks to Floor Judges as needed(in larger events, with multiple judges)

Good Practice👍: Have a macro view of the event, in order to assign, organise, and manage Teams Lead and teams in large events with multiple judges. Coodinate with the Tournament Organiser (TO) on other tasks as needed by the organiser.

If necessary, the Head Judge may transfer his duties to any judge (ie. lunch break). Also, in exceptional circumstances (although the TO has the final say on whether the Head Judge needs to be replaced due to exceptional circumstances, it is prudent to check with the WPN representative on what is considered as exceptional), if the tournament’s integrity would be damaged otherwise, the Tournament Organizer may replace the Head Judge.

3.      Floor Judges
The resource person, that assists the Head Judge and Players, dealing with questions, fixing play errors and assisting with reasonable requests. Certification is not a must to be able to judge, but it is recommended to be certified or working towards certification.Responsibility includes:-

3.1.   answer questions about rules, interaction between cards, or provide Oracle text of relevant cards, while not providing strategic advice regarding gameplays

Good Practice👍: Explain the rules affecting the interaction, and let the Players derive the answer from the understanding of the rules.

Good Practice👍: Have an app that allows you to retrieve the MTR, Judging at Regular Document (JAR), Infraction Procedure Guide (IPG), Comprehensive Rulebook (CR) and Oracle text easily without the need of internet connection. (MTG Guide on iOS Phone OR MTG Familiar/MTG Judge Core App for Android Phone OR Bugko – MTG Tool for Windows Mobile).

3.2.   assist Players in understanding the game state in the interest of education at Regular Rule Enforcement Level (REL)

Good Practice👍: Understand and apply the philosophy of JAR in Regular REL events when answering the Player’s questions (emphasis on education and helping new players’ entry to the game).

3.3.   honor Player’s request to ask questions away from the table, if able
Good Practice👍: Offer the Player the option to step away from the table to ask question, if the Player feels that too much information may be given away to the opponent.
3.4.   do not intervene in a game to prevent illegal action, but to intervene in a game as soon as a rule has been broken or prevent a situation from escalating
Good Practice👍: Adopt a proactive approach bywatching games, and encourage the Players to call for Judges if they need assistance.
Players may not request specific judges to answer their calls, but may request a Tournament Official to help to translate(to maintain the partiality tournament integrity). This request may be honored at the discretion of the original Judge (as there are players who speak different languages, translation helps to ensure that there is clear and efficient communication).

4.      Scorekeeper
The “do not disturb” person that ensures that generation of pairings and all other tournament records are correct. Responsibility includes:-

4.1.   generate correct pairings and accurately enter the results for each rounds

Good Practice👍: Double check and make sure that the results are entered correctly. No one like to be paired with the incorrect opponent.

4.2.   generate standings for posting before and after the final Swiss round. Other rounds may be posted at the Head Judge’s discretion
Good Practice👍: Remind Head Judge to remind Players that actions that undermine the integrity of the game should not happen.

4.3.   solve all scorekeeping problems that arise, in consultation, with the Head Judge

Good Practice👍: Consult the Head Judge for determining corrective actions for scorekeeping errors (incorrect pairings).

4.4.   Make sure all necessary information is included in the eventsubmitted to Wizards

Good Practice👍: ensure that infractions arising from the tournament are recorded.

Good Practice👍: make sure that Judges and Players are correctly entered into the event.

If you have any questions, feel free to leave a comment or email to us! Hope that you look forward to the 2nd instalment of "Hmm, what's our role... ..."

~Sign off
SGJudges(Dennis Xiao)

Tuesday, 18 July 2017

[HOU] Mind Games

Hello there!

How has your Draft Weekend (Release weekend) been? Did you manage to snap up a few copies of this nice shiny promo, Ramunap Excavator (Crucible of Worlds on a stick!)

Now, we have a mind game for you, that makes you look through all the Hour of Devastation cards and your deck-building spirit! (Courtesy of Michael Wiese, a judge from Germany) So, let us start with that the objective of this mind game.

Objective: To deal as much damage to our opponent, from the start of the game until our 4th turn. The game only ends after our 4th turn, which means that you can deal more than 20 damage to your opponent and your opponent doesn't die due to state-based effects for having 0 or less life.

Rules:
  1. You are participating in Hour of Devastation Constructed format which means that only cards from Hour of Devastation can be used. The link to HOU cards is here.
    (No masterpieces, Invocation nor cards from the intro deck are allowed.) 
  2. The opponent is the starting player, who is playing a deck with 60 forest lands, and lays a land on his turn, without other interactions.
  3. Unlike the normal game of magic, you get to decide what your starting hand of 7 consists, and get to decide what you would draw whenever you get to draw a card.
    (Eg, You need a forest on your draw step, you draw it. You cast Strategic Planning, and choose the 3 cards that you will be looking at.)
  4. For ease of standardisation, your deck only contains 60 cards.
  5. Feel free to ask any questions if you are unsure.
Your email submission to us should include:
  1. Your name (if you want to be featured)
  2. Your decklist of 60 cards.
  3. Step by step of your turns.
  4. Calculation of damage. (Eg, Ans: 3: attack in turn 2, 3 and 4 for 1 damage each)
Please submit your answer through here.

You may submit more than answer.

Feel free to discuss and share this Mind Game with others, and also through other mediums, but please do not spoil the the answer to others if you know have tried this game on another forum.

The game ends on 11.59pm on 30th July 2017. The results with the maximum damage will be posted on 1st Aug on this post. Reader's solution with the maximum damage will also be featured here.

Answer:-

Turn 1:
Forest
Frilled Sandwalla

Turn 2:
Mountain
Hope Tender
Attack with Frilled Sandwalla for 1 (1)

Turn 3:
Island
Wildfire Eternal (exhausting Hope Tender)
Attack with Frilled Sandwalla for 1 (2)

Turn 4 (where the fun is):
Earthshaker Khenra
Attack with Frilled Sandwalla, Earthshaker Khenra and Wildfire Eternal (Reveal Hazoret's Undying Fury to Wildfire Eternal: Exile Neheb the Eternal and 3* Overcome from Hazoret's Undying Fury) for 7+8+7 (24)
Second main phase
Neheb the Eternal’s ability triggers, tap the Island for mana: 1U, 22R
Play Swarm Intelligence: 16R
Play Mirage Mirror: 13R
Copy Swarm Intelligence with Mirage Mirror: 11R
Play Hazoret's Undying Fury (additional copy from Mirage Mirror, additional copy from Swarm Intelligence): 5R
Exile the following cards from Hazoret's Undying Fury: 3* Mirage Mirror, 1* Act of Heroism.
Play Act of Heroism targeting Hope Tender (additional copy from Mirage Mirror, additional copy from Swarm Intelligence): 8R
Play 3* Mirage Mirror
Copy Swarm Intelligence with the three Mirage Mirror: 2R
Exile the following cards from 2nd copy Hazoret's Undying Fury: 1* Strategic Planning, 3* Act of Heroism.
Play Strategic Planning (4 additional copies from 4* Mirage Mirror, additional copy from Swarm Intelligence) and put Crash Through, 3* Swarm Intelligence, 2* Bloodwater Entity into hand while putting Claim//Flame, 4* Consign//Oblivion and 7 other cards into graveyard: 2R
Play 3* Act of Heroism targeting Hope Tender (4 additional copy from 4* Mirage Mirror, additional copy from Swarm Intelligence): 6U, 8R, 6G
Exile the following cards from 3rd copy Hazoret's Undying Fury: 1* Firebrand Archer, 1* Oasis Ritualist, 2* Bloodwater Entity
Play Firebrand Archer
Play Oasis Ritualist
Play 2* Bloodwater Entity (Each targeting Act of Heroism on top of the library)
Play Fame on Oasis Ritualist: 6U, 6R, 6G
Play 2* Swarm Intelligence: 2U, 2R

Loop has been created (This loop generates infinite mana and infinite damage from Firebrand Archer.):-
Play Crash Through (using optional additional copies from 4* Mirage Mirror and 2* Swarm Intelligence) drawing 2* Act of Heroism, Unsommon, Crash Through: X-1
Play Act of Heroism (using optional additional copies from 4* Mirage Mirror and 2* Swarm Intelligence)  on Oasis Ritualist: X-3, then X+14 - Net X+11
Play Unsummon on the Bloodwater Entity: Net X+10
Play three Bloodwater Entities to put back Act of Heroism, Unsummon, and Crash Through on top of the library: Net X+1

At some point, we should play Nicol Bolas, God-Pharaoh to exile the opponent’s library, Oblivion to discard their hand, Nissa’s Defeat to destroy their forests, and Scavenger Grounds to exile their graveyards.


Enjoy!

~Sign off
SGJudges(Dennis Xiao)

Tuesday, 11 July 2017

[RIX] PPTQ & [XLN] RPTQ Info

Hours of Devastation Release

Nicol Bolas, the God-Pharaoh, has finally descended on Amonkhet during Hours of Devastation Pre-Release last weekend. Did you manage to align yourself with Nicol Bolas and grab some of that power for yourself by opening some invocations?

How has your Pre-Release experience been?

Share your stories with us!
Rivals of Ixalan PPTQ Information
With the release of Hours of Devastation, we have a new season of Preliminary Pro Tour Qualifier (PPTQ) available starting from 15 Jul to 08 Oct 2017. 
Let us take a look at the events sanctioned for this season:-
 
DateTournament OrganizerFormat
15 Jul (Sat)Monarch AffinitySD
16 Jul (Sun)Grey Ogre GamesModern
16 Jul (Sun)Project EXTSD
22 Jul (Sat)Dueller's PointModern
22 Jul (Sat)Flagship GamesSD
23 Jul (Sun)Battle BunkerModern
23 Jul (Sun)Bricks PlaySD
29 Jul (Sat)Mag-Strength MarketingModern
29 Jul (Sat)Card NationSD
30 Jul (Sun)J CubeModern
19 Aug (Sat)The Card GeeksModern
20 Aug (Sun)Games HavenModern
26 Aug (Sat)AGORA HOBBYModern
26 Aug (Sat)Alexandrian Legacy (in JB)SD
2 Sep (Sat)CardmasterGames (Singapore)Modern
3 Sep (Sun)Games Haven (Jurong East)Modern
30 Sep (Sat)GamersaurusSD
1 Oct (Sun)Millennium Games World - Paya Lebar BranchSD
7 Oct (Sat)HobbySGModern

We have a total of 19 events within our proximity, 18 in Singapore and 1 in Johor Bahru, Malaysia. Of which:- 

08 Sealed Deck PPTQs 
11 Modern PPTQs 

Total of 14 chances (excluding events happening on the same day)
Ixalan RPTQ Invitation Information

Once again, congratulations to the players who have won an invite to the Regional Pro Tour Qualifiers (RPTQs) for Pro Tour Ixalan in Albuquerque, United States. There are multiple RPTQs held all over the world on August 5-6, 12-13 and 19-20. You can play in any single event that you prefer. 

For Magic Online RPTQs, please refer to this.  

Within our APAC proximity, there are 6 locations which you can choose from:- 

RPTQ Ixalan (Standard) by Hobby Bugong (In TH) 
Location: The Palladium World Shopping Mall (Event Space, 5th Floor), 555 Ratchaprarop Rd. Makkasan Ratchathewi, Bangkok Thailand 10400
Entry Fee: THB700
Registration @ 09.00am
Player's Meeting @ 10.30am

Pre-registration: Through any of Hobby Bugong's online channel (FB Page, WordPress Inbox, or hobby.bugong@gmail.com)

RPTQ Ixalan (Standard) by Cat's Footprint Playground/貓腳印遊樂園 (In TW)
Location: Cat Footprints Playground (Address: 3F, No.10, Chunghwa Rd., Taoyuan Dist., Taoyuan City, Taiwan)
Entry Fee: NT$800
Registration @ 10am
Player's Meeting @ 11am

RPTQ Ixalan (Standard) by Games Laboratory (in AU) - Games Laboratory
Location: TBD 
Entry Fee: AUD 50
Registration @ 10.30am
Player's Meeting @ 11am

For more details:
https://gameslaboratory.com.au/event/regional-pro-tour-qualifier-ixalan-rptq/

RPTQ Ixalan (Standard) by BIG MAGICなんば店 (In JP)
Location: TBD 
Entry Fee: JPY TBD
Registration @ TBD
Player's Meeting @ TBD

For more details:
TBD

RPTQ Ixalan (Standard) by 晴れる屋トーナメントセンター (In JP)
Location: Hareruya Tournament Centre 〒169-0075 東京都新宿区 高田馬場3丁目12-2 高田馬場OCビル 2階
Entry Fee: JPY TBD
Registration @ TBD
Player's Meeting @ TBD

For more details:
TBD

RPTQ Ixalan (Standard) 曲多卡牌/Qu Duo Card Store (In CN)
Location: 曲多卡牌 (Address: 北京市东城区新怡家园8楼1层0103(西户))
Entry Fee: CNY 150
Registration @ 9am
Player's Meeting @ 10am

For more details:
https://www.sohu.com/a/158547911_608056

Who can I talk to if I have any further questions with regards to RPTQ in general?



You can also provide your RPTQ experience to Wizards directly and provide them with the date and date and location of the event(s) you participated in and a brief description of your experience. 

You may also contact the regional WPN representative, Raj or David, who may be able to provide localised support.

~Sign off
SGJudges(Dennis Xiao)